1985 in video gaming - Biblioteka.sk

Upozornenie: Prezeranie týchto stránok je určené len pre návštevníkov nad 18 rokov!
Zásady ochrany osobných údajov.
Používaním tohto webu súhlasíte s uchovávaním cookies, ktoré slúžia na poskytovanie služieb, nastavenie reklám a analýzu návštevnosti. OK, súhlasím


Panta Rhei Doprava Zadarmo
...
...


A | B | C | D | E | F | G | H | CH | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

1985 in video gaming
 ...

List of years in video games
+...

1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier, Tetris and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's best‑selling home video game was Super Mario Bros.

Financial performance

In the United States, annual home video game sales fell to $100 million ($280 million adjusted for inflation) in 1985.[1] Meanwhile, the arcade game industry began recovering in 1985.[2][3][4]

Highest-grossing arcade games

Japan

In Japan, the following titles were the top-grossing arcade video games on the bi-weekly Game Machine charts in 1985.

Month Table arcade cabinet Upright/cockpit arcade cabinet Ref
Title Points Title Points
January Spartan X (Kung-Fu Master) 17.39 TX-1 V8 16.1 [5][6]
February 14.61 15 [7][8]
March Samurai Nipponichi 16.22 13.13 [9][10]
April Return of the Invaders 13.26 14.84 [11][12]
May I'm Sorry 14.58 14.43 [13][14]
June Senjō no Ōkami (Commando) 14.55 Wyvern F-0 16.07 [15][16]
July Ping Pong King 16.22 TX-1 V8 14.96 [17][18]
August Sandlot Baseball 16.56 Hang-On 28.28 [19][20]
September 13.91 37.96 [21][22]
October Exciting Hour 15.39 37.05 [23][24]
November Choplifter 15.59 35.58 [25][26]
December ASO: Armored Scrum Object 14.1 33.8 [27][28]

United Kingdom and United States

In the United Kingdom and United States, the following titles were the highest-grossing arcade games of 1985.

Rank United Kingdom United States
Play Meter RePlay[29] AMOA[30][31][32]
Title Type Arcade Route/Street Video
1 Commando[33] Hang-On[4] Karate Champ Dedicated Nintendo VS. System Karate Champ Spy Hunter
2 Un­known Un­known Kung-Fu Master Dedicated Kung-Fu Master,
Karate Champ,
Pac-Land,
Pole Position II
English Mark Darts,
Crowns Golf,
Yie Ar Kung-Fu,
Kung-Fu Master
Kung-Fu Master,
Pole Position,
Trivia Master,
Karate Champ
3 Un­known Un­known Commando
4 Un­known Un­known Yie Ar Kung-Fu Conversion
5 Un­known Un­known Hogan's Alley System
6 Un­known Un­known Excitebike System Un­known
7 Un­known Un­known Pole Position,
Spy Hunter
Dedicated
8

Best-selling home systems

Rank System(s) Manufacturer Type Generation Sales
Japan USA UK[34] Worldwide
1 Nintendo Entertainment System / Famicom Nintendo Console Third 6,500,000[35] 90,000[36] 6,590,000
2 Commodore 64 (C64) Commodore Computer 8-bit Un­known 1,000,000[37] Un­known 2,500,000[38]
3 IBM Personal Computer (PC) / IBM PCjr IBM Computer 8-bit / 16-bit 1,400,000[39]
4 Atari 2600 Atari Console Second 1,000,000[37]
5 Apple II Apple Inc. Computer 8-bit 900,000[38]
6 Commodore 128 Commodore Computer 8-bit 500,000[37]
7 NEC PC-88 / PC-98 NEC Computer 8-bit / 16-bit 430,000[40][41] Un­known Un­known 430,000+
8 ZX Spectrum Sinclair Computer 8-bit Un­known 390,000 390,000+
9 Sega SG-1000 / Mark III (Master System) Sega Console Third 280,000[42] 280,000+
10 Amstrad CPC / Amstrad PCW Amstrad Computer 8-bit Un­known 250,000 250,000+

Best-selling home video games

Japan

The year's best-selling game was Super Mario Bros. for the Family Computer (Famicom), later known as the Nintendo Entertainment System (NES) outside Japan. The game sold 2.5 million copies and grossed more than ¥12.2 billion ($72 million at the time, or $204 million adjusted for inflation) within several months.[43] It eventually sold 3 million cartridges by the end of 1985.[44]

Game Machine magazine reported that more than ten Famicom games released between 1983 and 1985 had each sold over 1 million cartridges in Japan by the end of 1985.[45] The Magic Box lists fourteen Famicom games released between 1983 and 1985 that crossed 1 million lifetime sales in Japan.[46] At least 11 of the following 14 Famicom million-sellers released between 1983 and 1985 crossed 1 million sales in Japan by the end of 1985.

Zdroj:https://en.wikipedia.org?pojem=1985_in_video_gaming
Text je dostupný za podmienok Creative Commons Attribution/Share-Alike License 3.0 Unported; prípadne za ďalších podmienok. Podrobnejšie informácie nájdete na stránke Podmienky použitia.






Text je dostupný za podmienok Creative Commons Attribution/Share-Alike License 3.0 Unported; prípadne za ďalších podmienok.
Podrobnejšie informácie nájdete na stránke Podmienky použitia.

Your browser doesn’t support the object tag.

www.astronomia.sk | www.biologia.sk | www.botanika.sk | www.dejiny.sk | www.economy.sk | www.elektrotechnika.sk | www.estetika.sk | www.farmakologia.sk | www.filozofia.sk | Fyzika | www.futurologia.sk | www.genetika.sk | www.chemia.sk | www.lingvistika.sk | www.politologia.sk | www.psychologia.sk | www.sexuologia.sk | www.sociologia.sk | www.veda.sk I www.zoologia.sk


Title(s) Publisher Sales Ref
Super Mario Bros. Nintendo 3,000,000 [44]
4 Nin Uchi Mahjong Baseball Nintendo Un­known [46][45]
Excitebike F1 Race
Golf Kung Fu
Mahjong Mario Bros.
Soccer Tennis
Kinnikuman: Muscle Tag Match Bandai
Xevious