A | B | C | D | E | F | G | H | CH | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
Catching Features | |
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![]() Icon ![]() Startup screen (Demo version) | |
Developer(s) | Greg Walker |
Publisher(s) | Biggins Game Programming |
Engine | DirectX |
Platform(s) | Windows (or WINE/CrossOver on Linux, Mac) |
Release |
|
Genre(s) | Sports/Simulation |
Mode(s) | single-player, multiplayer |
Catching Features is a sports simulation video game developed for the sport of orienteering.[1][2][3][4][5][6][7][8][9]
Several different modes of play are available. Individual courses are run with interval starts against computer opponents, or with a mass start against many of them. Relay events allow you to run one leg of a forked relay course.
A random map generator lets you create an endless supply of maps and courses to run on. Each course you run will earn you a number of ranking points based on the other runners that day. By earning more points it is possible to unlock additional events to run.
References
- ^ "List of software for orienteering | International Orienteering Federation". orienteering.sport. Retrieved 2024-01-01.
- ^ Stone, Tim (2008-07-16). "Catching Features review". gamesradar. Retrieved 2024-01-01.
- ^ Kocbach, Jan. "To JWOC with Catching Features". World of O News. Retrieved 2024-01-01.
- ^ Kocbach, Jan. "WoO-TV & Gueorgiou: 3D Terrain Model for Orienteering TV productions". World of O News. Retrieved 2024-01-01.
- ^ Kocbach, Jan. "Another step forward for Catching Features!". World of O News. Retrieved 2024-01-01.
- ^ "Play Catching Features - O-training.net". o-training.net. Retrieved 2024-01-01.
- ^ Kvåle, Hans Jørgen (2013). Competition preparation by terrain simulation in orienteering : Can terrain simulation of an embargoed terrain improve performance in orienteering?.
- ^ Machado, Roni da Costa (2016-11-02). O jogo virtual como ferramenta para a aprendizagem: um olhar na corrida de orientação (bachelorThesis thesis) (in Brazilian Portuguese). Universidade Federal do Rio Grande do Norte.
- ^ Yaroslav, Galan (2022-08-31). "Monitoring the effectiveness of innovative forms of orienteering during the Covid-19 pandemic". Journal of Physical Education and Sport. 22 (8): 1885–1892. doi:10.7752/jpes.2022.08238. ISSN 2247-8051.
External links
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