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Design firm | Advanced Micro Devices |
---|---|
Introduced | September 2009 |
Type | Multi-monitor or video walls |
Ports | DisplayPort, HDMI, DVI, VGA, DMS-59, VHDCI |
AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU.[1] AMD Eyefinity was introduced with the Radeon HD 5000 series "Evergreen" in September 2009 and has been available on APUs and professional-grade graphics cards branded AMD FirePro as well.[2]
AMD Eyefinity supports a maximum of 2 non-DisplayPort displays (e.g., HDMI, DVI, VGA, DMS-59, VHDCI) (which AMD calls "legacy output") and up to 6 DisplayPort displays simultaneously using a single graphics card or APU. To feed more than two displays, the additional panels must have native DisplayPort support.[3] Alternatively active DisplayPort-to-DVI/HDMI/VGA adapters can be employed.[4]
The setup of large video walls by connecting multiple computers over Gigabit Ethernet or Ethernet is also supported.[5]
The version of AMD Eyefinity (aka DCE, display controller engine) introduced with Excavator-based Carrizo APUs features a Video underlay pipe.[6]
Overview
AMD Eyefinity is implemented by multiple on-die display controllers. The HD 5000-series designs host two internal clocks and one external clock. Displays connected over VGA, DVI, or HDMI each require their own internal clock. But all displays connected over DisplayPort can be driven from only one external clock. This external clock is what allows Eyefinity to fuel up to six monitors from a single card.
The entire HD 5000 series of products have Eyefinity capabilities supporting three outputs. The Radeon HD 5870 Eyefinity Edition, however, supports six mini DisplayPort outputs, all of which can be simultaneously active.[7]
The display controller has two RAMDACs that drive the VGA or DVI ports in analog mode. For example, when a DVI-to-VGA converter is attached to a DVI port). It also has a maximum of six digital transmitters that can output either a DisplayPort signal or a TMDS signal for either DVI or HDMI, and two clock signal generators to drive the digital outputs in TMDS mode. Dual-link DVI displays use two of the TMDS/DisplayPort transmitters and one clock signal each. Single-link DVI displays and HDMI displays use one TMDS/DisplayPort transmitter and one clock signal each. DisplayPort displays use one TMDS/DisplayPort transmitter and no clock signal.
An active DisplayPort adapter can convert a DisplayPort signal to another type of signal—like VGA, single-link DVI, or dual-link DVI; or HDMI if more than two non-DisplayPort displays must be connected to a Radeon HD 5000 series graphics card.[7]
DisplayPort 1.2 added the possibility to drive multiple displays on single DisplayPort connector, called Multi-Stream Transport (MST). AMD graphics solutions equipped with DisplayPort 1.2 outputs can run multiple monitors from a single port.
At High-Performance Graphics 2010 Mark Fowler presented the Evergreen and stated that e.g. 5870 (Cypress), 5770 (Juniper) and 5670 (Redwood) support max resolution of the 6 times 2560×1600 pixels, while the 5470 (Cedar) supports 4 times 2560×1600 pixels.[8]
Availability
Feature overview for AMD graphics cards
All AMD GPUs starting with the Evergreen series support a maximum of 2 non-DisplayPort displays and a maximum of 6 DisplayPort displays per graphics card.[4]
The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).
Name of GPU series | Wonder | Mach | 3D Rage | Rage Pro | Rage 128 | R100 | R200 | R300 | R400 | R500 | R600 | RV670 | R700 | Evergreen | Northern Islands |
Southern Islands |
Sea Islands |
Volcanic Islands |
Arctic Islands/Polaris |
Vega | Navi 1x | Navi 2x | Navi 3x | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Released | 1986 | 1991 | Apr 1996 |
Mar 1997 |
Aug 1998 |
Apr 2000 |
Aug 2001 |
Sep 2002 |
May 2004 |
Oct 2005 |
May 2007 |
Nov 2007 |
Jun 2008 |
Sep 2009 |
Oct 2010 |
Jan 2012 |
Sep 2013 |
Jun 2015 |
Jun 2016, Apr 2017, Aug 2019 | Jun 2017, Feb 2019 | Jul 2019 |
Nov 2020 |
Dec 2022 | |||
Marketing Name | Wonder | Mach | 3D Rage |
Rage Pro |
Rage 128 |
Radeon 7000 |
Radeon 8000 |
Radeon 9000 |
Radeon X700/X800 |
Radeon X1000 |
Radeon HD 2000 |
Radeon HD 3000 |
Radeon HD 4000 |
Radeon HD 5000 |
Radeon HD 6000 |
Radeon HD 7000 |
Radeon 200 |
Radeon 300 |
Radeon 400/500/600 |
Radeon RX Vega, Radeon VII |
Radeon RX 5000 |
Radeon RX 6000 |
Radeon RX 7000 | |||
AMD support | ||||||||||||||||||||||||||
Kind | 2D | 3D | ||||||||||||||||||||||||
Instruction set architecture | Not publicly known | TeraScale instruction set | GCN instruction set | RDNA instruction set | ||||||||||||||||||||||
Microarchitecture | TeraScale 1 (VLIW) |
TeraScale 2 (VLIW5) |
|
GCN 1st gen |
GCN 2nd gen |
GCN 3rd gen |
GCN 4th gen |
GCN 5th gen |
RDNA | RDNA 2 | RDNA 3 | |||||||||||||||
Type | Fixed pipeline[a] | Programmable pixel & vertex pipelines | Unified shader model | |||||||||||||||||||||||
Direct3D | — | 5.0 | 6.0 | 7.0 | 8.1 | 9.0 11 (9_2) |
9.0b 11 (9_2) |
9.0c 11 (9_3) |
10.0 11 (10_0) |
10.1 11 (10_1) |
11 (11_0) | 11 (11_1) 12 (11_1) |
11 (12_0) 12 (12_0) |
11 (12_1) 12 (12_1) |
11 (12_1) 12 (12_2) | |||||||||||
Shader model | — | 1.4 | 2.0+ | 2.0b | 3.0 | 4.0 | 4.1 | 5.0 | 5.1 | 5.1 6.5 |
6.7 | |||||||||||||||
OpenGL | — | 1.1 | 1.2 | 1.3 | 2.1[b][11] | 3.3 | 4.5 (on Linux: 4.5 (Mesa 3D 21.0))[12][13][14][c] | 4.6 (on Linux: 4.6 (Mesa 3D 20.0)) | ||||||||||||||||||
Vulkan | — | 1.0 (Win 7+ or Mesa 17+) |
1.2 (Adrenalin 20.1.2, Linux Mesa 3D 20.0) | 1.3 (Adrenalin 22.1.2, Mesa 22.0) | ||||||||||||||||||||||
OpenCL | — | Close to Metal | 1.1 (no Mesa 3D support) | 1.2+ (on Linux: 1.1+ (no Image support on clover, with by rustiCL) with Mesa 3D, 1.2+ on GCN 1.Gen) | 2.0+ (Adrenalin driver on Win7+) (on Linux ROCM, Linux Mesa 3D 1.2+ (no Image support in clover, but in rustiCL with Mesa 3D, 2.0+ and 3.0 with AMD drivers or AMD ROCm), 5th gen: 2.2 win 10+ and Linux RocM 5.0+ |
2.2+ and 3.0 windows 8.1+ and Linux ROCM 5.0+ (Mesa 3D rustiCL 1.2+ and 3.0 (2.1+ and 2.2+ wip))[15][16][17] | ||||||||||||||||||||
HSA / ROCm | — | ? | ||||||||||||||||||||||||
Video decoding ASIC | — | Avivo/UVD | UVD+ | UVD 2 | UVD 2.2 | UVD 3 | UVD 4 | UVD 4.2 | UVD 5.0 or 6.0 | UVD 6.3 | UVD 7 [18][d] | VCN 2.0 [18][d] | VCN 3.0 [19] | VCN 4.0 | ||||||||||||
Video encoding ASIC | — | VCE 1.0 | VCE 2.0 | VCE 3.0 or 3.1 | VCE 3.4 | VCE 4.0 [18][d] | ||||||||||||||||||||
Fluid Motion [e] | ? | |||||||||||||||||||||||||
Power saving | ? | PowerPlay | PowerTune | PowerTune & ZeroCore Power | ? | |||||||||||||||||||||
TrueAudio | — | Via dedicated DSP | Via shaders | |||||||||||||||||||||||
FreeSync | — | 1 2 | ||||||||||||||||||||||||
HDCP[f] | ? | 1.4 | 2.2 | 2.3 [20] | ||||||||||||||||||||||
PlayReady[f] | — | 3.0 | 3.0 | |||||||||||||||||||||||
Supported displays[g] | 1–2 | 2 | 2–6 | ? | ||||||||||||||||||||||
Max. resolution | ? | 2–6 × 2560×1600 |
2–6 × 4096×2160 @ 30 Hz |
2–6 × 5120×2880 @ 60 Hz |
3 × 7680×4320 @ 60 Hz [21] |
7680×4320 @ 60 Hz PowerColor |
7680x4320
@165 HZ | |||||||||||||||||||
/drm/radeon [h]
|
— | |||||||||||||||||||||||||
/drm/amdgpu [h]
|
— | Experimental [22] | Optional [23] |
- ^ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
- ^ R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
- ^ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
- ^ a b c The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
- ^ Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
- ^ a b To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
- ^ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
- ^ a b DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.
Feature overview for AMD APUs
AMD Eyefinity is also available in AMD's APU branded product line. The A10-7850K is said to support up to four displays.
The following table shows features of AMD's processors with 3D graphics, including APUs (see also: List of AMD processors with 3D graphics).