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WarGames is a specialized steel cage match in professional wrestling. The match usually involves two teams of either four, five, or more wrestlers locked inside a steel cage that encompasses two rings placed side by side. The cage may or may not have a roof, depending on which professional wrestling promotion the match is held in.
Since 2017, WWE, which purchased the assets of WCW in 2001, has held annual WarGames matches at WarGames branded events, first at NXT WarGames from 2017 to 2021 and currently at Survivor Series: WarGames since 2022. WWE's WarGames matches do not have a roof on the cage and also allow pinfalls as a win situation.
In 2021, All Elite Wrestling (AEW) established its own version of the match called Blood and Guts, which is based on the original JCP version with a roof on the cage and no pinfalls. AEW holds the match annually at its Blood & Guts branded event.
Over the years, other promotions have held their own versions of WarGames matches under different names.
In 2001, the World Wrestling Federation (WWF, renamed to WWE in 2002) purchased WCW and its assets, including the rights to the WarGames name. WWE, however, would not use the match concept until 2017, when the promotion revived the match to be held for their developmental brandNXT at an event titled NXT TakeOver: WarGames. This would become an annual NXT TakeOver event for WWE until 2021. That year, the TakeOver series was discontinued, but a WarGames event was still held for NXT in December. The following year, WWE rebranded its annual Survivor Seriespay-per-view for the main roster brands, Raw and SmackDown, as Survivor Series: WarGames, marking WWE's first main roster event to feature the match.[2]
Format
The WarGames match consists of two or three teams, with between three and five participants facing off with each other in staggered entry format.
The setup of the cage consists of two rings side by side with a ring-encompassing rectangular cage that covered both rings, but not the ringside area. Doors are placed at far corners of the cage, near where the opposing teams wait to enter, so the teams do not contact each other before they enter the match.
The match begins with one member of each team entering the cage. After five minutes, a member from one of the teams (usually determined by a coin toss, and almost always the "heel" team in order to provide heat) would enter the cage, giving his team the temporary 2-on-1 handicap advantage. After two minutes, a member from the other team would enter to even the odds for the next 2 minutes. Entrants alternate between teams every two minutes, giving the coin toss-winning team the temporary advantage in terms of numbers, before giving the other team the advantage with the freshest man and even odds.
Teams continue to alternate during the two-minute periods until all participants are in the ring.
Once all participants enter the cage, what is referred to as "The Match Beyond" begins. Both teams wrestle each other in the cage until any participant either submits, surrenders, or is knocked unconscious. There originally were no pinfalls, no count-outs, and no disqualifications. However, later WCW versions began to allow pinfalls.
In WWE and Major League Wrestling's variations, the cage is roofless and pinfalls are allowed. In WWE's variation, however, if one member of a team escapes the cage, their whole team is disqualified.[3][4] In a 2022 interview with The Ringer, Triple H explained the removal of the cage's roof. Triple H said:
When we first started redoing , people were upset that we didn't have a top on the cage. And I was like, "Well, we already have one with the top on Hell in a Cell." And the other thing is, it used to drive me nuts when I was a kid that the cage was too short. You'd see like what happened with Brian Pillman, where he got put up for a powerbomb and it wasn't enough space. allows you to do so much more stuff. Look, in the old generation, no one was about to jump off the top of that cage. The times have changed, the business has evolved, and the cage that WarGames is held in needed to evolve, too.[2]
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