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Turn-based tactics is a video game genre. Chris Crawford,[1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games,[2] which were often inspired by traditional tactical wargames played on tabletops.[3] Because of their low system requirements, turn-based tactical games were popular on early personal computers. This peaked with the released of X-COM: UFO Defense in 1994.[2] When X-COM's sequels failed to make the same impression, publishers grew cautious of funding similar games on personal computers.[4]
As the 1990s continued, 3D graphics grew popular, and gamers increasingly turned to real time strategy games. Though new tactics games continued to be released on personal computers, tactical combat became more of a component in tactical role-playing games,[2] and tactical games grew more popular on handheld consoles. These complex but accessible games widened the appeal of turn-based tactics.[1] The 2012 release of XCOM: Enemy Unknown, a remake of the 1994 video game, reinvigorated the genre on personal computers and led to many new games using streamlined, modern rules.[2][4]
Legend
|
List of released games
Year | Title | Developer | Setting | Platform | Notes |
---|---|---|---|---|---|
1978 | Tanktics | Chris Crawford | Historical | APPII, ATR, PET, TRS80 | |
1981 | Eastern Front (1941)[1] | Chris Crawford | Historical | ATR | First computer game with a scrolling map |
1983 | Godzilla | Code Works | Sci-fi | C64 | |
1983 | Nobunaga's Ambition | Koei | Historical | GB, GEN, MSX, NES, SNES | First title in the series. |
1984 | Rebelstar Raiders[5] | Julian Gollop | Sci-fi | ZX | |
1985 | Under Fire! | Avalon Hill | Historical | AMI, C64, DOS | |
1985 | Chaos: The Battle of Wizards | Games Workshop | Fantasy | ZX | |
1985 | Kampfgruppe | SSI | Historical | AMI, APPII, ATR, C64, DOS | |
1985 | Mech Brigade | SSI | Alternate history | APPII, ATR, C64, DOS | |
1986 | Gettysburg: The Turning Point | SSI | Historical | AMI, APPII, ATR, C64, DOS | |
1986 | Ogre[3] | Origin Systems | Sci-fi | APPII, AMI, ATR, ST, C64, DOS, MAC | Based on the 1977 wargame |
1986 | Rebelstar[5] | Julian Gollop | Sci-fi | ZX, CPC | |
1987 | Breach | Omnitrend Software | Sci-fi | AMI, ST, DOS | |
1987 | Panzer Strike | SSI | Historical | APPII, C64 | |
1988 | Famicom Wars[1] | Intelligent | Sci-fi | NES | First title in the Nintendo Wars series. |
1988 | Grand Fleet | Simulations Canada | Historical | AMI, DOS, ST | |
1988 | Laser Squad[5] | Target | Sci-fi | AMI, C64, CPC, DOS, ST, ZX | By the makers of X-COM: UFO Defense. |
1988 | Rebelstar II[5] | Julian Gollop | Sci-fi | ZX | |
1989 | Desert Commander | Kemco | Historical | NES | |
1989 | Fire Brigade | Panther | Historical | AMI, DOS, MAC, ST | |
1989 | Military Madness[6] | Hudson | Sci-fi | DROI, WIN98, DOS, PC98, PS1, PCE, X68K | a.k.a. Nectaris |
1990 | Breach 2 | Omnitrend Software | Sci-fi | AMI, ST, DOS | |
1990 | Lords of Chaos | Julian Gollop | Fantasy | AMI, C64, CPC, ST, ZX | |
1990 | Renegade Legion: Interceptor[3] | Strategic Simulations | Sci-fi | AMI, DOS | Based on Renegade Legion |
1991 | Game Boy Wars[1] | Intelligent | Sci-fi | GB | First title in this sub-series of Nintendo Wars. |
1991 | The Perfect General | Mark Baldwin | Historical | AMI, DOS | First title in the series. |
1991 | RoboSport | Maxis | Sci-fi | AMI, DOS, MAC, WIN | 4-player squad combat with simultaneous turns. |
1991 | Battle Isle[3] | Blue Byte | Sci-fi | AMI, DOS | |
1992 | Gemfire | Koei | Fantasy | DOS, GEN, MSX, NES, SNES | |
1992 | History Line: 1914-1918 | Blue Byte | Historical | AMI, DOS | a.k.a. Great War: 1914-1918 |
1992 | Sabre Team | Krisalis | Contemporary | AMI, AMI32, DOS, ST | |
1992 | Tegel's Mercenaries | Mindcraft | Sci-fi | DOS | First title in the series. |
1993 | The Grandest Fleet | Fogstone | Historical | DOS | |
1993 | Metal Marines | Namco | Contemporary | WIN3X, SNES | |
1993 | Patriot | Artech | Historical | DOS | |
1993 | Strike Squad | Mindcraft | Sci-fi | DOS | |
1993 | Taskforce | Mark Sheeky | Sci-fi | Amiga | |
1994 | UFO: Enemy Unknown[7] | Mythos | Sci-fi | AMI, AMI32, DOS, PS1, WIN | a.k.a. X-COM: UFO Defense; first XCOM |
1994 | Panzer General | SSI | Historical | DOS | First title in the series. |
1994 | Jagged Alliance[8] | Madlab | Contemporary | DOS | First title in the series. |
1994 | The Perfect General II | Mark Baldwin | Historical | AMI, DOS | |
1995 | Front Mission | Square | Sci-Fi | SNES | |
1995 | Steel Panthers[3] | SSI | Historical | DOS | |
1995 | X-COM: Terror from the Deep[9] | MicroProse | Sci-fi | DOS, PS1, WIN | Part of the XCOM series |
1996 | MissionForce: CyberStorm[10] | Dynamix | Sci-fi | WIN | |
1996 | Over the Reich | Big Time Software | Historical | MAC, WIN | |
1996 | Steel Panthers II: Modern Battles | SSI | Historical | DOS | |
1997 | Achtung Spitfire! | Big Time Software | Historical | WIN | Prequel to Over the Reich. |
1997 | Demonworld | Ikarion | Fantasy | WIN | First title in the series. |
1997 | Fallen Haven | Micomeq | Fantasy | WIN | First title in the series. |
1997 | Final Liberation: Warhammer Epic 40,000[3] | Holistic | Sci-fi | WIN | |
1997 | Game Boy Wars Turbo[1] | Hudson | Sci-fi | GB | Part of the Nintendo Wars series. |
1997 | Incubation: Time Is Running Out | Blue Byte | Sci-fi | WIN | Spin-off of Battle Isle. |
1997 | Steel Panthers III | SSI | Historical | DOS, WIN | |
1997 | X-COM: Apocalypse[11] | Mythos | Sci-fi | DOS, WIN | Part of the XCOM series. Option to use real-time. |
1998 | 101: The Airborne Invasion of Normandy | Interactive Simulations | Historical | WIN | |
1998 | CyberStorm 2: Corporate Wars | Dynamix | Sci-fi | WIN | |
1998 | Game Boy Wars 2[1] | Hudson | Sci-fi | GBC | Part of the Nintendo Wars series. |
1998 | Liberation Day | Micomeq | Fantasy | WIN | Sequel to Fallen Haven. |
1998 | Soldiers at War | Random | Historical | WIN | |
1998 | Super Famicom Wars[1] | Intelligent | Sci-fi | SNES | Part of the Nintendo Wars series. |
1998 | Warhammer 40,000: Chaos Gate[12] | Random | Sci-fi | WIN | |
1999 | Gorky 17[13] (Odium) | Metropolis Software | Sci-fi | WIN, LIN, OSX | |
1999 | Jagged Alliance 2[14] | Sir-Tech | Contemporary | AMIOS, LIN, WIN | |
2000 | Avalon Hill's Squad Leader | Random | Historical | WIN | |
2000 | Combat Mission: Beyond Overlord | Battlefront.com | Historical | MAC, WIN | First title in the series. |
2000 | Hogs of War | Infogrames, Sheffield House | Fantasy | PS1, WIN | Also features artillery game elements. |
2000 | Ring of Red | Konami | Alternate history | PS2 | |
2000 | Shadow Watch | Red Storm | Sci-fi | WIN | |
2000 | Steel Panthers: World at War | Matrix | Historical | WIN | Remake of Steel Panthers |
2001 | Advance Wars[15] | Intelligent | Sci-fi | GBA | First title in this sub-series of Nintendo Wars. |
2001 | Etherlords | Nival Interactive | Fantasy | WIN | Card battle game |
2001 | Fallout Tactics[16] | Micro Forté | Sci-fi | WIN | Spin-off of Fallout. Option to use real-time. |
2001 | Game Boy Wars 3[1] | Hudson | Sci-fi | GBC | Part of the Nintendo Wars series. |
2002 | Combat Mission II | Battlefront.com | Historical | WIN | |
2002 | Dynasty Tactics | Koei | Historical | PS2 | First title in the series. |
2002 | Laser Squad Nemesis | Codo | Sci-fi | WIN | By the makers of X-COM: UFO Defense. |
2002 | Paradise Cracked | MiST Land South | Sci-fi | WIN | |
2003 | Advance Wars 2[15] | Intelligent | Sci-fi | GBA | Part of the Nintendo Wars series. |
2003 | Combat Mission 3 | Battlefront.com | Historical | WIN | |
2003 | Dai Senryaku VII | SystemSoft | Historical | Xbox | |
2003 | Dynasty Tactics 2 | Koei | Historical | PS2 | |
2003 | Etherlords II | Nival Interactive | Fantasy | WIN | Card battle game. Sequel to Etherlords. |
2003 | Massive Assault | Wargaming | Sci-fi | WIN |