List of codecs - Biblioteka.sk

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List of codecs
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The following is a list of compression formats and related codecs.

Audio compression formats

Non-compression

Lossless compression


Lossy compression

General/Speech hybrid

Neural audio codecs

General

AES3
  • SMPTE 302M
    • FFmpeg (decoder only)
  • Dolby E
    • FFmpeg (decoder only)
Bluetooth
Digital radio

Voice

(low bit rate, optimized for speech)

Microsoft DirectPlay

Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API.

  • Voxware MetaVoice
    • Windows Media Player (voxmvdec.ax)
  • Truespeech
    • Windows Media Player (tssoft32.acm)
    • FFmpeg (decoder only)
  • MS GSM
    • Windows Media Player (msgsm32.acm)
    • libgsm
    • FFmpeg (decoder only)
  • MS-ADPCM
    • Windows Media Player (msadp32.acm)
    • FFmpeg
Digital Voice Recorder
  • International Voice Association (IVA) standards:
    • Digital Speech Standard / Standard Play (DSS-SP)
      • FFmpeg (decoding only)
    • Digital Speech Standard / Quality Play (DSS-QP)
  • Sony LPEC
  • Truespeech Triple Rate CODER (TRC)[22] – used in some pocket recorders
  • Micronas [de] Intermetall MI-SC4 - used by voice recorders such as RadioShack Digital Recorder[23] and I-O DATA [ja] HyperHyde[24]
    • FFmpeg (decoder only)
Mobile phone
Generation 2
Generation 3/4
  • 3rd Generation Partnership Project (3GPP)
    • Adaptive Multi-Rate (AMR)
      • AMR-NB
        • 3GPP TS 26.073 – AMR speech Codec (C-source code) – reference implementation[25]
        • opencore-amr (one may compile ffmpeg with—enable-libopencore-amrnb to incorporate the OpenCORE lib)
        • FFmpeg (by default decoder only, but see above the compiling options to incorporate the OpenCORE lib)
      • AMR-WB
        • 3GPP TS 26.173 – AMR-WB speech Codec (C-source code) – reference implementation[10]
        • opencore-amr (decoder), from OpenCORE (one may compile ffmpeg with—enable-libopencore-amrwb to incorporate the OpenCORE lib)
        • vo-amrwbenc (encoder), from VisualOn, included in Android (one may compile ffmpeg with—enable-libvo-amrwbenc to incorporate the VisualOn lib)
        • FFmpeg (by default decoder only, but see above the compiling options).
      • AMR-WB+
        • 3GPP TS 26.273 – AMR-WB+ speech Codec (C-source code) – reference implementation[26]
      • Enhanced Voice Services (EVS)
        • 3GPP TS.26.443 – Codec for Enhanced Voice Services (EVS) – ANSI C code (floating-point)[27]
  • 3rd Generation Partnership Project 2 (3GPP2)
Professional mobile radio
  • APCO
    • Project 25 Phase 2 Enhanced Full-Rate (AMBE+2 4400bit/s with 2800bit/s FEC)
    • Project 25 Phase 2 Half-Rate (AMBE+2 2450bit/s with 1150bit/s FEC) – also used in NXDN and DMR
      • mbelib (decoder only)
    • Project 25 Phase 1 Full Rate (IMBE 7200bit/s)
      • mbelib (decoder only)
  • European Telecommunications Standards Institute (ETSI)
    • ETS 300 395-2 (TETRA ACELP 4.6kbit/s)
  • TETRAPOL
    • RPCELP 6 kbit/s
  • D-STAR Digital Voice (AMBE 2400bit/s with 1200bit/s FEC)
    • mbelib (decoder only)
  • Professional Digital Trunking System Industry Association (PDT Alliance) standards:
    • NVOC – used in China
  • Spirit DSP RALCWI
  • DSPINI
    • SPR Robust
    • TWELP Robust
  • Codec2
    • libcodec2
  • RL-CELP (used in Japanese railways[28][29])
Military

Video games

  • Bink Audio, Smacker Audio
    • FFmpeg (decoder only)
  • Actimagine (Nintendo European Research & Development) FastAudio[31]
    • MobiclipDecoder (decoder only)
    • FFmpeg (decoder only)
  • Nintendo GCADPCM[32] (a.k.a. DSP ADPCM or THP ADPCM) - used in GameCube, Wii and Nintendo 3DS.
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg (decoder only)
  • Sony VAG[32] (a.k.a. Sony PSX ADPCM)
    • vgmstream (decoder only)
    • FFmpeg (decoder only)
  • Sony HEVAG[32] - used in PS Vita.[33]
    • vgmstream (decoder only)
  • Sony ATRAC9[32] - used in PS4 and PS Vita.
    • VGAudio (decoder only)
    • FFmpeg (decoder only)
  • Microsoft XMA[32] - WMA variants for Xbox 360 hardware decoding.[34]
    • FFmpeg (decoder only)
  • Xbox ADPCM
    • vgmstream (decoder only)
  • CRI ADX ADPCM
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg
  • CRI HCA/HCA-MX - used in CRI ADX2 middleware.[35]
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg (decoder only)
    • libcgss
    • HCADecoder (decoder only)
  • FMOD FADPCM[36]
    • vgmstream (decoder only)

Text compression formats

Video compression formats

Non-compression

  • RGB 4:4:4 (only linear, transfer-converted and bit-reduced also sort of compression up to about 3:1 for HDR)
  • YUV 4:4:4/4:2:2/4:1:1/4:2:0 (all lower 4:4:4 is spatially compressed up to 2:1 for 4:2:0 with specific colour distortions).
    • Intel IYUV
  • 10-bit uncompressed video
  • Composite digital signal - used by SMPTE D-2 and D-3 broadcast digital videocassettes
  • Avid DNxUncompressed
  • V210

Analog signals

Lossless video compression

  • ITU-T/ISO/IEC standards:
    • H.264 lossless
      • x264 (encoder only)
      • FFmpeg (decoder only, uses x264 for encoding)
    • H.265 lossless[37]
      • x265 (encoder only)
      • UHDcode (decoder only, uses x265 to read HEVC encoded files)[38]
      • FFmpeg (decoder only, uses x265 for encoding)[39][40]
    • Motion JPEG 2000 lossless
      • libopenjpeg
    • JPEG XS lossless Zdroj:https://en.wikipedia.org?pojem=List_of_codecs
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